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Gizznitt Malikite
Agony Unleashed Agony Empire
0
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Posted - 2011.09.14 22:09:00 -
[1] - Quote
I like the general idea, but have several comments and suggestions:
1.) Stick to one subject in this post. Fixing bounty hunting, assault frigates, and adding incarna bling is NOT really relevant. These ideas will only sidetrack this topic and smother your main idea.
2.) I think your scope is too small. Controlling/patrolling one system is a little too limited and boring. Do you lose sight of a criminal once they switch systems? For better results, have bunkers provide constellation-wide benefits (at least). Perhaps expanding it to region-wide with multiple deputy corps, thereby allowing multiple (but limited) alliances to patrol a single region. If a corp feels they control a constellation, they are more likely to patrol the borders and hunt enemies within. Multiple alliances increase opportunities for anti-pirate activity across multiple timezones.
3.) I really like the warpable beacon that follows the GCC'd player for the duration of their GCC. Ideally, it should Only be visible to Concord Deputies; otherwise there isn't much of a reason to be a deputy, as anyone can shoot a GCC player and they don't have to deal with stringent guidelines. Note: This is best left as a double edged sword... warping to their beacon might land you on an unprepared pirate, or it might land you next to their Deathstar POS. This could also make deputized players very useful to low-sec fleet battles, as they can always provide a warp in to the GCC flagged...
4.) It should be possible to identify the concord deputies in local, just likes itGÇÖs possible to identify pirates and war targets.
5.) GCC's do not prevent a person from docking or jumping. All acts of aggression carry a 1 minute aggro timer that prevents docking and jumping. If you use the transferable GCC to prevent docking and jumping (not sure you can separate these two), you will alter a lot of RR activities in low-sec. Considering that most low-sec POS bashes generate GCC's for the parties involved, the implications of preventing a GCC'd player from docking are too far-wielding to support without serious further investigation.
6.) Assuming you do agree with a multi-system patrol, having a concord chat window that updates with the name of a GCC'd player and the system they received that GCC (within your patrol area) would go a long way to enable pirate hunting. Remember, every time a station/gate gun fires on a GCC'd player, their GCC is reissued, and an update would be provided. At first, I thought this would be too much anti-pirate info, but it could easily be used to divert attention away from some pirate strike, or perhaps even lure some deputies into a trap.
7.) I think increasing the sec status penalties for deputies is the best option to "deal" with deputies that violate the rules. If they have a +5 sec status and they pod a guy, so what.... just have them take a bigger hit than a normal player.
8.) Concord Bunkers: How can an existing concord deputized alliance prevent another wanna-be-deputized alliance from shooting their control bunker to negate their deputy status? Since both have high standings, attacking each other would generate a GCC? How does an existing concord deputized alliance forfeit their deputation? I think you need a better method of deputizing alliances. Be wary though, as you want only a limited number of deputies/area, becoming a deputy should be moderately challenging, maintaining deputy status should require sustained actiivty, and deputy status needs to be removeable.... somehow.... This is non-trivial!
9.) Why are the faction warfare zones excluded? |
![Gizznitt Malikite Gizznitt Malikite](https://images.evetech.net/characters/294286434/portrait?size=64)
Gizznitt Malikite
Agony Unleashed Agony Empire
4
|
Posted - 2011.09.29 00:51:00 -
[2] - Quote
**** Jones wrote:I like the idea, but instead of holding a control bunker or at least in augmentation of it, it should require a POS presence as well. This would ensure that the industry element of a corp is in tact and make eve itself more balanced.
This is a good idea... but I would push it farther and make the control bunker a type of POS (or maybe a type of TCU). Perhaps require a concord charter as a fuel requirement, and a certain level of corp standings to anchor, and maybe a certain corp sec status to keep it online. |